![]() ![]() Popping heads and loosing arrows feels and handles brilliantly on the Steam Deck. That said, I haven’t come across anything that particularly kills the experience. Obviously, with a game with this many moving parts there are going to be minor bugs and potential crashes. When you’re bouncing off a car and grappling onto a roof before dropkicking a zombie, there’s a lot going on at any given time, and the extra frames help to keep the action moving without any choppiness. Personally, I found the game more enjoyable at a smooth-ish 60. Dying Light still looks great even with these settings. But that doesn’t mean turning some settings to medium is going to result in an ugly game. When you compare the custom and high visuals next to one another, sure, there’s a difference. The settings below sacrifice some visual fidelity in favor of a much smoother experience. It’s mostly playable at 30, but the extra frames at 60 really help to keep things feeling fluid. To be honest, although you do lose some distance quality, playing with the settings turned down and at 60 frames per second is the best way to play. I averaged around 29 frames per second when things were quiet with everything maxed out. It is possible to play with all the settings cranked up to the max, but expect somewhere in the realm of the high-20s. Visually, Dying Light on Steam Deck stuns. Right: Dying Light running on high settings.
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